- General information
The Warrior/Kundi is one of the strongest Burst DD classes.
In addition, it is the best chain DD class available to a human warrior. Only a dwarf cannot play this class.
Most elven warriors have a 2h weapon and can of course use it. But due to the damage calculation with the blood arrow, a 1h sword is considered at least equivalent here. In addition, you are independent of cutting templates.
Since many warriors/customers primarily play a knight, the need for an additional weapon is completely eliminated. The tank sword is ideally suited.
If you have a Warmage in your party, keep kicking him until he presents you with opening attacks. Whether with 1h or 2h. that’s always cool.
- Fitting and equipment
This point can be dealt with quite quickly. Chain equipment with 6x strength/physical attack. As a PDD, the highest possible PAtk value is essential for the fulfillment of this task.
The class also carries a bow or crossbow, which is built in the same way as the rest of the equipment. The grade is more of a minor matter with this weapon.
Since the new edition of the Tomb City of Mirrors, it is recommended that Elven warriors use the 2H sword if they want to play with a 2H weapon. If you don’t have access to the Tomb City weapons, you should build the 2H axes of the instances below.
The sword should be used as a 1H weapon. You can use Annelia’s tank shield from Grafu for this. It has additional physical damage as a nonstat. Since you also carry a bow or a crossbow, and thus also 2 reconciliation runes, the aggro for this class is very humane.
- Setskills
Energy recovery (Mementos Dalanis)
War Blade (Ice Blades)
Attack position (bone point)
Pass guard (Grotto of Horror)
Protection of the Iron Light Mage (Bethomia)
The protection of the Iron Light Mage Ring can be replaced with Crescent Splitter (Valley of Rites). This is especially good in trash or with bosses with adds.
- Rotation
The warrior/scout does not necessarily need a combat engine to carry out his rotation. (Kitty, Diyce)
The DMG output comes less from the number of hits or special conditions, but rather from the absolutely blatant ultis, especially the blood arrow, which simply doubles the physical damage. For the guide, I still give out both. So rotation by hand and the exact settings for a kitty combo. So everyone can choose what they prefer.
So here is the basic rotation:
1H Weapon + Shield:
Rush (or run)
Opening attack
Open flank
Sword breath
Opening attack
Thunder into the Commanding/Witcher Silence
Attack position in the commanding/witching silence
The last battle as soon as the boss is below 30%
In the best case, you have a warmage with the opening attack
Then simply spam through in the fullburst attack position,
If the burst runs out then use the thunder rotation for better anger management.
Sword breath should always be kept on CD. It’s really cool for anger management.
If you run out of fury, you can also use the focus skills such as Skullcrusher.
If you run out of combat resources, simply continue fighting with archery. Better than nothing.
2H Weapon:
Rush (or run)
Opening attack
Stroke (really only press every 6 seconds)
Open flank
Sword breath
Opening attack
Attack position in the commanding/witching silence
Tactical into the Commanding/Witcher Silence
The final battle once the boss is below 30%
In the best case, you have a warmage with the opening attack
Then simply hammer through in the fullburst attack position. As soon as the burst runs out, spam the open flank.
It’s also important that your tank gives you a blow so that Tactical makes at least 3 ticks.
Sword breath should always be kept on CD. It’s really cool for anger management.
If you have no more fury, you can also use the focus skills such as Skullcrusher
If you run out of combat resources, just keep fighting with archery. Better than nothing.
- Kitty Combo for the Warrior/Kundi 2H:
Wherever I do not explicitly assign a status, there is no status inside. These skills then regulate themselves via CDs anyway or simply consume the focus
Overview of Das Kitty:

States as follows:
Tactical attack:

The last battle:

Open flank:

Opening attack:

Chop:

Hieb spams you otherwise empty your anger. Slash should only be used when you can’t do anything else due to cooldowns.
At the beginning of the fight you should press a slash with your hand once to have it as a debuff for Tactical Attack.
Macro:
/run Kitty.attack(“WS_2H”)
/cast attack
Burst rotation:
For even better DMG when running an InI with full support, you can build an additional rotation.
The important thing is that the query in my rotation is aimed at the knight’s imperious deterrence. If you run without a knight, this condition
Target Effect ID 502112 0.6
simply by
Replace Target Effect name Silence 0.6.
For the burst rotation, we can simply copy the old rotation:

Then simply rename this rotation so that the macro really controls the correct rotation:

For better use in the fullburst, we add the attack position and 2 additional states in the rotation:
Attack position:

Tactical attack:

All other skills remain unchanged.
Macro for the 2nd rotation:
/run Kitty.attack(“WS_2H-Burst”)
/cast attack
- Kitty Rotation Warrior/Preserver 1h:
Overview of the Kitty:

States as follows:
Thunder:

The last battle:

Open flank:

Opening attack:

At the beginning of the fight, you can press a blow with your hand once if you want to support another warrior with it. Simply to have it as a debuff for Tactical Attack.
Macro:
/run Kitty.attack(“WS_1H”)
/cast attack
Burst rotation:
For even better DMG when running an InI with full support, you can build an additional rotation. We can simply copy the old rotation:

Then simply rename this rotation so that the macro really controls the correct rotation:

For better utilization in fullburst, we add the attack position and 2 additional states in the rotation:
Thunder:

Attack position:

Open flank:

All other skills remain unchanged.
Macro for the 2nd rotation:
/run Kitty.attack(“WS_1H-Burst”)
/cast attack
- Buff rotations
- Boss rotation DD Warrior/Preserver (Ident at 1h and 2h):
Caviar sandwich
Energy recovery through casting
Berserker
Aggressiveness
Start music
Strong stimulant
Extinction potion
Wait until the music is through
Blood arrow
BK title
Combat strength
Frenzy
Onslaught
Slash (As described above, mandatory at 2h and at 1h only if you want to support another warrior)
Then bang through your rotation.
- Bufffood:
Standard DD buffs are almost always sufficient.
Maid Patk
Wedding food attributes and Dex/Str/Patk
Transformation: Str/Dex 20% or similar.
Heroic potion
Patk/dmg Food
Everything else depends on the group. Basically: the more Patk the better.
Also always check whether you have activated your own long-term buffs, such as pass guard.